Godot Introduction
Learn the editor basics + complete your first simple project.
This is your lab hub. Start from Lab 1 and work upward. If you’ve never done a lab before, do Get Started first so your Godot + C# setup is ready.
Learn the editor basics + complete your first simple project.
Understand scenes/nodes and add physics-based movement.
Make motion smooth and control what the player sees.
Build UI elements and add sound effects/music.
Save and load progress using JSON files.
Animate characters/objects and trigger animation states.
Build game levels fast with tiles and tile-based collisions.
Make enemies/NPCs move intelligently around obstacles.
Add VFX and improve atmosphere with lighting/shaders.
Extra help for Rider, C# conventions, and quality-of-life tips.
Learn Git basics so you stop losing progress and can collaborate.